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Organising and running a chess tournament: a step-by-step guide

Alexey Mudry
A chess tournament is a convenient kind of event: it needs no stage and no professional compere, it draws in people of very different standards and it makes them talk to each other naturally. Anyone can run one - a company for its staff, a school for its pupils, a bar for its guests, a club for its regulars. This guide gathers everything an organiser needs: choosing the system, working out the rounds, the equipment, the registration, the regulations, the pairing, the arbiting, the shape of the evening and rating calculation. And if there is no time to work it all out, write to us, and the Vibe Chess team will run the tournament for you.

What a chess tournament is and what kinds there are

A chess tournament is a competition where the players play several games under rules announced in advance, and the winner is decided on the total points scored: a win is 1, a draw 0.5 and a loss 0. Everything else is variation: how many games, how the opponents are matched, how much time there is to think and who works out the result and how.

Tournaments are usually divided along several axes:

  • By time control: blitz (3-5 minutes a game), rapid (10-30 minutes) and classical (an hour and up). Amateur tournaments are almost always blitz or rapid - otherwise an evening will not fit into an evening.
  • By field: open (anyone may come), closed (by invitation or qualification), team (scored on the total results of the team's players).
  • By audience: school, student, corporate, amateur, club and family.
  • By status: friendly with no formalities, and rated - with rating calculation, where the requirements for paperwork and arbiting are entirely different.

The more honestly you answer the question of which tournament you are running, the fewer problems you will have later. An evening in a bar and a club qualifying event call for different degrees of strictness: in the first case needless formality kills the mood, and in the second the lack of it leads to arguments.

Where to start: five decisions

Before you buy boards and send out announcements it is worth taking five decisions - all the others follow from them.

  1. Who the tournament is for.A company's staff, children aged 7-12, the casual guests in a bar and the members of a chess club all behave differently. The audience sets how strict the rules are and how long the games run.
  2. How many players there will be. At least the order of magnitude: 8, 20 or 60. The system, the number of rounds, the floor space and the number of boards all depend on it.
  3. How much time you have. Two hours after work and a whole day off are different tournaments. Time is the main constraint, and everything else is worked out from it.
  4. Who runs the tournament. You need someone to announce the pairs, keep an eye on the time and settle disputes. That can be the organiser, an invited arbiter or our team.
  5. Whether the tournament is rated. A friendly tournament means no formalities. A rated one means regulations in the proper form, a qualified arbiter and a report to the federation.

A separate crib sheet with every point of the preparation is in the organiser's checklist.

Choosing the system: Swiss, round robin or knockout

The system is the rule by which opponents are matched. It is what decides how many tournaments fit into an evening and how fair the outcome will be.

The Swiss system: when there are a lot of players

In the first round opponents are matched by starting number, and after that on the points scored: winners play winners and losers play losers. Nobody is eliminated, everyone plays the same number of rounds, and by the finish the leaders naturally meet one another.

Its main virtue is speed. To decide a winner fairly among 32 players by a round robin you would need 31 rounds. A Swiss manages it in 5-6. That is exactly why every big open in the world is played under the Swiss system. There is a detailed write-up in the article a chess tournament under the Swiss system.

The price of that speed is the difficulty of the calculation. The pairs cannot be made by eye: you have to take into account who has already played whom, what colour balance each player has and who has had a bye. Hence the requirement on the organiser to have pairing software.

The round robin: when there are few players

Everyone plays everyone once. The number of rounds works itself out: with an even field it is N-1 rounds, and with an odd one N rounds, with one player resting each round. Eight people means seven rounds.

This is the fairest format: the outcome does not depend on who got a lucky draw. But it scales badly - at 12 players the tournament already stretches over a day. Up to 8-10 people is the sweet spot. The scoring details are in the article on the round robin and the Sonneborn-Berger score.

Knockout and other formats

The knockout system: the loser is out. It is spectacular and fast, but half the players go home after the first game, which makes it a poor format for corporate events and family celebrations. It is sometimes used as a final stage: a Swiss first, then a play-off between the top four.

There is also an entirely free-form option: an event with no rounds and no pairing, where people play whoever they like and the organiser just keeps an eye on the boards. For a party in a bar that is often fairer than a tournament - the guests arrive and leave at different times.

How many rounds you need and how to work out the time

For the Swiss system there is a simple rule: the number of rounds must be no less than the binary logarithm of the number of players, otherwise several players will finish on the same score and the winner will have to be decided on tie-breaks.

PlayersRounds (Swiss)Round robin
83-47 rounds
124-511 rounds
164-5not recommended
245-6not recommended
325-6not recommended
50+6-7not recommended

The length of a round is worked out like this: double the time control plus an allowance for seating people and entering results. At a control of 10 minutes a game, a round takes roughly 25-30 minutes including the organisational break. Five rounds is about two and a half hours of actual play, plus registration at the start and the prizegiving at the end.

Ready-made calculations for particular fields are in the write-ups for 8, 12, 16, 20 and 30 people.

The venue and the equipment

The requirements for the room are modest, but they are worth checking in advance.

  • Floor space. The guide is 1.5-2 m² per player. For 20 people a room of 40 m² will do, but it will be tight; 50-60 m² is comfortable.
  • Tables and chairs.One table per pair of players, or long tables that take 2-3 boards. Allow at least 70 cm of width per board, otherwise neighbours get in each other's way.
  • Light and sockets.Dim light in a bar is the classic problem: the pieces blur together. Sockets are needed for the organiser's laptop and the screen with the table.
  • Noise. Live music and a tournament do not mix. In bars the background volume is usually turned down for the duration of the rounds.

How many boards you need. One board per two players: 20 people means 10 boards. With fewer boards some pairs play in a second wave and the round takes twice as long. The standard tournament set is a board with 50-55 mm squares, a king 95 mm tall and weighted pieces.

Clocks. Mechanical or electronic - one pair per board. The good news: you do not have to buy them, and phones as clocks are the subject of the next section.

Presentation and seating. Table numbers on cards, the pairings printed by the entrance or a screen with the table, and a separate table for the organiser. A small thing that saves your nerves: the table number cards go out in advance, before the players arrive.

Where to hold it is a subject of its own. We have write-ups for a bar, an office, a school, a library, a camp, a workplace, a summer house and even the yard.

Clocks, time controls and a phone instead of a timer

A time control is written as «minutes + increment per move»: 3+2 means three minutes for the game and two seconds for every move made. The usual choices for amateur tournaments:

  • Blitz 3+2 or 5+3 - an evening of 5-7 rounds, maximum dynamism.
  • Rapid 10+5 or 15+10 - the games make sense, but the tournament fits into three hours.
  • Classical 90+30 - only for serious full-day competitions.

A set of clocks costs several thousand roubles apiece, and for 10 boards that is a noticeable sum. So amateur tournaments moved to phones long ago: every player has a device that can be a chess clock every bit as well as a mechanical one. How that works is in the article a chess clock on your phone, and a ready free timer that works right in the browser is at vibechess.ru/clock.

In the Vibe Chess app the clock is built right into the tournament: the time control is set when the event is created, and a player opens the timer from their own game card - there is nothing to agree on or set up separately. That gives you a link that ordinary clocks do not have: the app knows who is playing at which table, with which colours and at what time control.

Registering the players and keeping the list

Registration solves three problems: knowing how many people will come, collecting the data for the pairing and losing nobody at the door.

What to collect.For a friendly tournament a name and a contact are enough. For a rated one you need surname, first name, year of birth, rank or title, rating, federation code and FIDE ID. For a children's event you also need a parent's details and the school or class.

Registering in advance is essential. Without it you do not know how many boards you need, and the first round starts half an hour late. Experience shows that about 70-80% of those who sign up actually turn up, so it is worth allowing a small surplus of places.

How to keep the list. A Google Sheets table works, but everything is manual: transferring it into the pairing software, marking arrivals, sending notifications. In the app registration is built in: a player signs up by link or QR code, everyone can see the list, and before the start the organiser marks off those who actually came. Anyone without Telegram can be added by hand as a guest - they play and are scored on equal terms with everyone else.

The tournament regulations

The regulations are the document that answers every question a player might have before the tournament starts. For a friendly evening a half-page announcement is enough; a serious competition needs the full document. The standard structure:

  1. 1. Aims and objectives. Why the tournament is being held.
  2. 2. Organisers. Who is running it, who is responsible and how to contact them.
  3. 3. Place and dates. The address, the date and the times registration and round one begin.
  4. 4. Players. Who may enter: age, rank, membership of a company or school.
  5. 5. The system. Swiss or round robin, the number of rounds and the pairing method - usually given as «computer pairing».
  6. 6. The time control. For example, 10 minutes + 5 seconds a move.
  7. 7. Rules. A reference to the FIDE rules and any special conditions: late arrival, conduct in the playing hall, the use of phones.
  8. 8. Deciding the winners. The main measure is points, followed by the tie-breaks: the Buchholz score, the individual game, the number of wins.
  9. 9. Prizes. Who gets prizes, exactly what they are and whether there are special categories.
  10. 10. Entries. Where and by when to enter, and whether there is a fee.

The playing regulations are a narrower document: they describe the running of the tournament itself, the schedule of rounds and how disputes are resolved. At small tournaments they are usually combined with the regulations.

The main rule: anything that could later be argued over must be written down in advance. Especially the order in which places are decided when players are level on points - that is where most conflicts arise.

Pairing: how the pairs are made

In a round robin the pairing comes down to the Berger table - a ready-made schedule setting out who plays whom in every round. You can take it from a reference book and not calculate anything by hand.

In the Swiss system it is more complicated. Every round the software has to take into account the points scored, the history of meetings (a pair does not play twice), the colour balance (you cannot play White three rounds running), byes when the field is odd and floats between score groups. People only do this by hand at tournaments of 6-8 players, and even then with mistakes.

So the organiser needs software. The options run from the professional Swiss-Manager and Vega to open-source engines: we have gathered a comparison in the review of tournament software. In Vibe Chess app the pairing is calculated by bbpPairings- an open-source engine implementing the Dutch system under FIDE rules. The organiser only has to press «Start tournament»: the pairs appear on every player's phone, with the table number and the colour.

What happens inside and why the pairs sometimes look surprising is covered in detail in the article online chess tournament pairing.

Arbiting and disputes

At an amateur tournament the organiser usually acts as arbiter: announcing the rounds, keeping an eye on the time and settling disputes. A rated event needs a qualified arbiter, and a big competition an arbiting panel headed by a chief arbiter, plus an appeals committee.

The typical situations to be ready for: touch-move, an illegal move, running out of time, an argument over how a result was recorded, a player arriving late, a row about noise. The universal rule is that one person takes the decision, it is final and it is announced out loud.

We have covered the subject separately: arbiting a chess tournament: the arbiter's duties, disputes and appeals.

The shape of the tournament: how the evening goes

Below is a typical scenario for a 20-player Swiss tournament of five rounds at a 10+5 control. An evening like this fits into roughly three hours.

18:00
The room is ready

The tables are set out, the boards laid out, the table numbers in place and the clocks or timers checked. The organiser is there before everyone else.

18:30
Registration

The players arrive, check in and get their starting numbers. Anyone here for the first time gets a quick explanation of the format.

19:00
The opening

The host announces the rules: the number of rounds, the time control, the code of conduct and where to find the pairs and the table. Two minutes, no more.

19:05
Round 1

The pairs are announced, people take their seats and the clocks start. The organiser walks the room and checks that everyone has started their time.

19:30
Round 2

There is a 5-minute break between rounds: collecting the results, recalculating the table and announcing the new pairs.

20:00
Round 3

The middle of the tournament: the leaders are already visible and interest is growing. A good moment for a coffee break.

20:30
Round 4

The penultimate round. It is worth showing the players the table - it heats the contest up.

21:00
Round 5

The final round. The leaders play each other, and the room usually gathers round board one.

21:30
The results and the prizegiving

Announcing the medallists, presenting the awards and a group photograph. Announce the next tournament while everyone is still in the room.

Two things break the schedule more often than anything else: registration dragging on and results being collected slowly after a round. The first is cured by signing up in advance, and the second by having the players record the results themselves. In app it works like this: a player records the result, their opponent sees the entry and, if they do not object, it is accepted automatically - the organiser need not get involved.

Deciding the standings and the prizegiving

Places are decided on the total points. Where players are level the tie-breaks come in, and the order in which they are applied must be announced in the regulations in advance:

  • Buchholz score - the sum of the points of all your opponents. The logic is simple: the stronger your opponents were, the more the same points are worth. There is more in the article on the Buchholz score.
  • The individual game - who won when the two players met, if they played each other.
  • The number of wins - all else being equal, whoever won more games finishes higher.
  • Sonneborn-Berger score - used in round-robin tournaments.

The prizegiving is an underrated part. Even token prizes change the atmosphere: the guests stay to the end, have their photographs taken and come again. Extra categories work well: «best game», «youngest player», «best newcomer», «the audience's favourite». They let you single out more than just the people who are strongest anyway.

Rating calculation

If the tournament is to count towards an official rating, extra requirements apply: it is registered with the federation in advance, the arbiter must hold the appropriate category, the pairing is done by certified software and a report is submitted afterwards.

The report is prepared in TRFformat - the FIDE standard for exchanging tournament data (the Krause format). It records both the tournament parameters and each player's details:

  • For the tournament: name, city, federation, start and finish dates, the number of players and the number of rated players, the system, the chief arbiter, the time control and the number of rounds.
  • For each player: starting number, surname and first name, sex, title, rating, federation, FIDE ID, date of birth, points scored, final place and the whole round-by-round history - opponent, colour and result of every game.

In the Vibe Chess app such a report is assembled automatically: a finished tournament is exported as a TRF file at a single press. So that every required field makes it into the report, players fill in the FIDE and federation standards section of their profile - FIDE ID, federation code, title, sex, date of birth and federation. The app inserts the time control in the accepted form - for example 10'+5".

An important caveat worth stating honestly: the pairing in the app is calculated by the rules of the Dutch system, but the service has no endorsement from the FIDE pairing programs commission (SPP). For club, school and corporate tournaments that is no obstacle. If the tournament is to be rated, the requirements on the software used need to be agreed in advance with the federation and the chief arbiter.

What to add to a tournament to make it more interesting for the guests

A tournament that is only games is a competition. A tournament with extras is an event people come back to. What works in practice:

  • A simultaneous display. An invited strong player takes on 10-20 guests at once. It always draws spectators and photographs well.
  • Going over the games. After the tournament a coach or a strong player goes through a couple of striking games on a demonstration board or a screen.
  • A satellite blitz tournament. A short blitz for those out of the running for prizes or who arrived late.
  • Solving puzzles. A «mate in two» contest between rounds: quick, fun and open even to people who do not play.
  • Fischer random (960). A separate category with a random starting position - Fischer random levels those who have crammed their openings with those who have not.
  • Non-chess formats alongside: go, draughts and backgammon on separate tables for the people who came along.
  • Food and drink. A coffee break between rounds three and four is the most natural moment for conversation.
  • A photographer.Good shots turn an internal event into content for the company's social media.
  • Networking mechanics. Chess is an excellent excuse to meet people in itself: over an evening a person plays 5 different opponents. Add name badges and a shared chat for the players and the effect is stronger - there is more on that in chess team building.

What is particular about different kinds of tournament

A children's tournament

The games are shorter (rapid, 10-15 minutes), there are fewer rounds and breaks are essential. You need an adult keeping order and a separate area for parents - they are better off out of the playing hall. It is worth giving every player something, a certificate at least: a children's tournament with no prize is remembered as a failure. Write-ups: at school, in a class, at a camp, in a chess club.

A corporate tournament

The main difference is the range of standards among the players: from beginners to candidate masters. The Swiss system copes with that, but it is useful to add a separate standings list for beginners. Four or five rounds of blitz or rapid is best, so as to fit into two hours after work. There is more in corporate chess tournaments, a tournament between departments, a tournament at work.

A tournament in a bar or cafe

The audience comes and goes, the standards vary and the atmosphere is informal. Short blitz works, with free seating and a minimum of formalities. The venue gets a full weekday evening - a tournament in a bar, a chess party.

An online tournament

It is played on the game platforms, where the pairing and the clocks are built in. The organiser is left to gather the players and watch for fair play - which is, incidentally, the main problem online. There is a hybrid option: people play in person while the scoring is kept in the app - a tournament with no paper.

What organising a chess tournament costs

The budget is made up of four parts, and in an amateur format three of them can be brought almost to zero.

  • The venue. Free if it is your own office, school or library. Bars and cafes often let you in free for the sake of the bar takings on a weekday evening. Hiring a hall starts at a few thousand roubles.
  • Equipment. A board and set of pieces starts at 1,500 roubles and a clock at 3,000 a pair. For 10 boards that is a noticeable sum, so equipment is more often hired, or phones are used instead of clocks.
  • Software and scoring. Professional programs cost 75-150 euros as a one-off. The Vibe Chess app is free, with no limits on the number of tournaments or players.
  • People and prizes. An arbiter, a host, a photographer and the awards. This is where the spread is widest - from token certificates to a serious prize fund.

In short: a 20-player tournament run by yourself in your own premises can realistically cost nothing if you have the boards. A turnkey tournament with our team is costed individually - by the city, the number of players and what we take on as against what stays with you.

The organiser's checklist

A short version of everything written above - you can print it out and work through the points.

  • Decide the format: audience, system, time control
  • Choose the date and venue, and check the light, the sockets and the noise level
  • Work out the number of rounds for the field you expect
  • Draw up the regulations and announce the criteria for deciding places
  • Open registration and collect the entries
  • Prepare the equipment: boards, clocks or timers, tables and cards
  • Appoint an arbiter or a host
  • Set up the pairing software and enter the player list
  • Check off those who came and make the pairing for round one
  • Play the rounds, keep the table and announce the results
  • Decide the standings, present the prizes and take a group photograph
  • Send the table out to the players and announce the next tournament
  • If necessary, prepare a TRF report and submit it for rating calculation

The expanded version with notes on every point is in tournament organiser checklist.

A turnkey tournament: what we take on

Turnkey organisation

We will run your chess tournament for you

The Vibe Chess team runs chess tournaments and evenings in dozens of cities across Russia, Belarus and Kazakhstan: in bars and cafes, in offices and at corporate parties, in schools, libraries and at city festivals. We take on the whole organisational side - from the regulations and the registration to the pairing, the arbiting, the host and the prizegiving.

  • A format and regulations to suit your brief
  • Registration and the player list
  • Equipment: boards, clocks, tables
  • Pairing by FIDE rules
  • A host and an arbiter at the venue
  • The final table and a TRF report

Write to us: on Telegram - tell us about the occasion, the city, roughly how many players there will be and the date, and we will suggest a format and a quote.

Need a tournament? Write to us

Tell us about the occasion, the city, the date and roughly how many players there will be - we will suggest a format, work out a quote and run the tournament for you. Write to us on Telegram. If you want to do it all yourself, the Vibe Chess app is free, and the pairing and the table are already inside it.

Frequently asked questions about organising tournaments

Which system should I choose, Swiss or round robin?

Count by the number of players. Up to 8-10 people, a round robin: everyone plays everyone and the outcome is as fair as it gets. More than 10, a Swiss: it finds a winner in 4-6 rounds whatever the field, whereas a round robin for 20 people would need 19 rounds.

How many rounds does a chess tournament need?

For the Swiss system the guide is this: 8 players - 3-4 rounds, 16 - 4-5, 32 - 5-6, from 50 - 6-7. Fewer rounds means several players will finish level on points and the places will have to be split on tie-breaks. In a round robin the number of rounds is fixed by the field: N-1 with an even number of players.

Do I need software to run a tournament?

Not for a round robin - there the schedule comes from the Berger tables. For a Swiss it is all but essential: by hand you have to track points, the history of meetings, the colour balance and byes every round, and a mistake is almost inevitable. Swiss-Manager, Vega or the free Vibe Chess app will do; in the last of these the pairing is calculated by the bbpPairings engine under FIDE rules.

Do I need any special skills to run a tournament?

An arbiting qualification is only needed for rated events. For a club, school or corporate tournament it is enough to understand the rules of the game and the order of play: announce the regulations, keep an eye on the time, collect the results and settle disputes. The software takes care of everything else.

How many chess boards and clocks do I need?

One board per two players: 20 people means 10 boards. You need the same number of clocks, but phones can replace them: there are free timers, and in the Vibe Chess app the clock is built into the game card.

Where can I hold a chess tournament?

Almost anywhere with tables and light: an office, a coworking space, a bar, a cafe, a restaurant, a school, a university, a library, a community centre, a museum, a children's camp, a health resort, a factory canteen, a park in warm weather, a flat or a summer house. The requirements are modest - 1.5-2 m² per player, decent lighting and no loud music.

What are tournament regulations and are they compulsory?

They are the document with the conditions of play: the organisers, the dates, the place, who may enter, the system, the time control, the criteria for deciding places, the prizes and how to enter. For a friendly tournament an announcement is enough; for an official one the regulations are compulsory. Even at a small event it is worth setting the order of the tie-break scores down in writing - that is exactly what disputes arise over.

How do I submit a tournament for rating calculation?

The tournament is registered with the federation in advance, played with a qualified arbiter under FIDE rules, and afterwards a report is submitted in TRF format with all the data: the tournament parameters, the players with their FIDE IDs and federation codes, and the results by round. The Vibe Chess app assembles such a file automatically, but the service has no endorsement from the FIDE pairing programs commission - for rated tournaments that has to be agreed with the federation in advance.

What does it cost to organise a chess tournament?

Doing it yourself in your own premises with boards you already have costs nothing: our scoring and pairing software is free. The main items of expenditure, where you cannot avoid them, are venue hire, buying or hiring equipment, the work of an arbiter and a host, and the prize fund. A turnkey tournament is costed individually - write to us and we will give you a quote.

Can I order a tournament from you?

Yes. The Vibe Chess team takes on the whole organisation: the format and regulations, registering the players, the equipment, the pairing, the arbiting, the host, the final table and the prizegiving. Write to us on Telegram with your city, the occasion, the date and roughly how many players there will be.

The tournament app

Three event formats in one app

The Vibe Chess app is built for an evening over the board, not for online play: it keeps the sign-up list, the pairings and the table while you deal with people and the venue. All of it free.

  • Swiss system
    score groups, no rematches, no two byes in a row
  • Round robin
    everyone plays everyone, the app works out the number of rounds
  • Free meetup
    who is free and who is already at a board is shown under Now

More than a bot: the app, FIDE rules and a TRF report

  • The app. Besides the bot there is an app - inside Telegram and simply at playvibechess.com/app: what is on in your city, the player list, a live table, the current round, your profile and game history - everything that is awkward to read as chat messages.
  • Pairings by FIDE rules. Pairings are computed by bbpPairings, an open-source engine implementing the Dutch system: score groups, floats on an odd field, colour alternation, no rematches and no two byes in a row.
  • A TRF report. A finished tournament exports as a single file in the FIDE data exchange format - the one arbiter software and federations accept. Your profile stores the FIDE ID, national federation code, title, sex and date of birth for it.
  • Free. All of the above, with no subscriptions, paid plans or limits on the number of tournaments and players.

Full overview

Missing a feature? Message the developers

The bot is constantly improved based on real tournaments. If you need a feature that isn't there yet, message the developers right inside the bot with the /support command. Many features appeared exactly because organizers asked for them, and useful ideas get added quickly.

What to read next

Step by step in the app - how to organise a chess tournament and the organiser's guide. On pairing - online pairing and the bbpPairings engine. On arbiting - arbiting a chess tournament. On scoring - the Buchholz score and the tournament table. On the format of the evenings - chess meetups and about the Vibe Chess project.

Alexey Mudry
Alexey Mudry · hosted 15 Vibe Chess events

At the board since childhood: hazy about his rating, precise about every rook he has blundered. Counts an evening as a good one if the opponent stayed to talk afterwards instead of rushing off to check with an engine. Message →