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How the knight moves in chess

Alexey Mudry · updated September 12, 2026
The knight moves in an L: two squares along a file or a rank and one to the side. It is the only piece that other pieces cannot block - it does not travel through them, it lands straight on the target square. It is also the only one whose move cannot be described as "along a line", which is why the knight causes more confusion than the rest. The other pieces - how chess pieces move.

How the knight moves

Two squares in one direction plus one square to the side - the outline of the letter L. From the centre there are eight such moves, spread evenly all around.

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A knight on d4 controls eight squares: b3, b5, c2, c6, e2, e6, f3, f5. The squares right next to it are not available.

A useful check: a knight never lands on a square that shares a line or a diagonal with the one it stands on. In other words it can never step "to the next square" in any direction - the closest square it can reach is always one further out.

A knight captures with the same move: it lands on the square of an enemy piece and removes it. Pieces it jumped over are untouched, friendly or not.

The knight jumps over pieces

This is what sets it apart. Rook, bishop and queen stop in front of the first piece in the way; a knight does not look at the way at all - only the starting and the landing square matter.

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The starting position, every pawn at home. The knight on g1 is already free to go to f3 or h3 - the wall of pawns means nothing to it.

A practical consequence: at the very start of a game only pawns and knights can move. That is why most openings begin with a pawn to the centre and a knight to f3 or c3 - openings for White.

A second consequence: in a closed position a knight is stronger than a bishop. When the centre is packed with pawns a bishop has nowhere to go, while a knight hops across and works. On an open board it is the other way round: the bishop has the range.

In a corner a knight loses three quarters of its strength

A knight's move depends on its square more than any other piece's: part of the L simply falls off the board.

Where the knight standsSquaresWhat it means
Centre (d4, e5)8full strength
Third line from the edge (c3)6almost full
Edge (e1, a4)4half as strong
Next to a corner (b1)3nearly switched off
Corner (a1, h8)2the minimum possible
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The same knight in a corner: two squares instead of eight.

This table is where the old saying "a knight on the rim is dim" comes from. Developing a knight to a3 or h3 without a concrete reason means choosing to play with a piece half as strong.

A knight changes square colour every move

From a light square it lands on a dark one, from dark to light, with no exceptions - it is a geometric property of the L. Three things follow that are worth knowing early.

  • Two moves bring a knight back to its own colour. So it reaches a square of the other colour only in an odd number of moves - handy when you are counting whether the knight arrives in time.
  • A knight cannot lose a move. Returning to the same square in one move is impossible; it takes at least three. In the endgame that occasionally decides the game.
  • A knight can attack any square - unlike a bishop, which is tied to its colour forever. That is why two bishops can force mate and two knights cannot.

Mate with two knights is a common question: it exists only in studies, where the defender cooperates. Real mating technique - basic checkmates.

The fork: why knights are loved

A fork is a single move that attacks two pieces at once. Knights produce them more often than any other piece: the move does not lie on a line, so two targets end up hit at the same time - and the knight sitting between them usually cannot be taken.

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The knight on c7 attacks the king and the rook at once. Black has to move the king - and the rook goes to White.

The most expensive fork is on king and queen: the check must be answered, and the queen is lost. That is exactly why beginners are told to check the squares from which an enemy knight reaches two of their pieces. Other patterns of the same kind - tactics for beginners, and knight traps in the opening - opening traps.

What the knight looks like and where it stands

The knight is the only piece in the set shaped like an animal: a horse's head. In notation it is written N, not K - the letter K belongs to the king, so the knight took the second letter of its own name.

White knight
White knight
Black knight
Black knight
A knight is easy to spot: the only piece with a horse's head.

Each side starts with two knights, standing between the rook and the bishop: White on b1 and g1, Black on b8 and g8.

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All four knights on their squares - second in from the corners.

A knight is worth three pawns, the same as a bishop. The full setup step by step - chess board setup.

Try the L on a board

The knight's move sticks through the hands, not through text: put a knight in the centre in the board editor, then in a corner, and the difference between eight squares and two speaks for itself.

Common questions about the knight

How does the knight move in chess?

In an L: two squares along a file or a rank and one to the side. From the centre of an empty board it reaches eight squares, from a corner only two. It captures with the same move, landing on the enemy piece's square.

Can a knight jump over pieces?

Yes, and it is the only piece that can. A knight does not pass through the squares between start and finish, so neither friendly nor enemy pieces block it - knights can move from the first move of the game.

How many squares does a knight control?

Eight from the centre, six from the third line, four at the edge, three next to a corner and two from a corner. Hence the saying that a knight on the rim is dim: in the corner it is four times weaker than in the middle.

What is a knight fork?

One knight move that attacks two enemy pieces at once. The most painful version hits king and queen: the check must be answered and the queen falls. Knights fork more often than other pieces because their move does not run along a line.

Why does a knight change square colour every move?

That is how the L works: from a light square a knight always arrives on a dark one and the other way round. So it needs at least three moves to return to the same square, and an odd number of moves to reach a square of the other colour.

Why is the knight written N in notation?

Because K is already taken by the king. English notation gave the knight the second letter of its name. Russian has no such clash: the king there is written Kr.

Where do the knights start?

Second in from the corners: White on b1 and g1, Black on b8 and g8, between the rook and the bishop. Each side has two, and a knight is worth three pawns - the same as a bishop.

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What to read next

The knight is usually compared with the bishop - they cost the same. Nearby - queen, rook, king, pawn. Knight patterns - tactics for beginners.

Alexey Mudry
Alexey Mudry · hosted 15 Vibe Chess events

At the board since childhood: hazy about his rating, precise about every rook he has blundered. Counts an evening as a good one if the opponent stayed to talk afterwards instead of rushing off to check with an engine. Message →