The organizer adds such a participant by name - right in the bot, manually. From then on the guest plays fully: the bot pairs them by the Swiss system like everyone else, awards points, computes their Buchholz coefficient and shows them in the common table.
There are two differences from a regular player. The organizer, not the participant, enters the guest's results: the guest simply plays at the board and tells the result to whoever runs the tournament. And a guest stays out of the club rating - tournament points and tie-breaks are real, but Elo is only counted for people signed in with their own account.
A guest is entered once and stays in the organizer's address book: next time the name is picked from a list instead of typed again. That also keeps the spelling steady - names typed by hand drift from event to event, and one person quietly turns into two.
The key point: the whole tournament needs one smartphone with the bot - the organizer's. Even if only they have Telegram, the tournament still runs: the organizer enters everyone as guests and reports the results. That makes the bot workable where not everyone has a smartphone - at a school, a kids' camp, a factory, among the older generation in the neighborhood.
The app can be installed on a phone like any other: open it in the browser and add it to the home screen. After that it can send notifications on its own, with no messenger involved.
Not everything is pushed - only what needs an answer right now: a game invitation and a request to confirm a score your opponent has entered, with buttons right in the notification. Round announcements and the city schedule stay inside the app.
The phone asks for permission once, at install time. Opened inside Telegram the app has no push subscription at all - there the bot's messages are the channel.
Most often a tournament is mixed: some sign up themselves via Telegram, some the organizer adds as guests. To the bot there's no difference - they're all in one draw and one table. So you don't have to make everyone install a messenger: those who want to sign up and report results themselves, the rest the organizer runs. How it looks in practice is in the organizer guide.
Yes. The organizer adds such a player as a guest by name, and they play in the common draw like everyone else. The only difference is that the organizer, not the player, enters their results.
Just one - the organizer's. Even if nobody else has Telegram, the tournament runs: the organizer enters everyone as guests and reports results from their own phone.
Fully. The bot pairs them by the Swiss system, awards points, computes Buchholz and shows them in the common table. The only difference is that the organizer enters their results.
Yes, that's the usual case. Some sign up themselves via Telegram and report results, some the organizer adds as guests. To the bot they're all in one draw and one table.
Where not everyone has a smartphone: at school and a kids' camp (kids have no phones), at a factory (not all workers have phones), among the older generation in the neighborhood. Guest mode makes the tournament open to everyone.
There are no club or arbiter roles in the app: the create button is available to everyone. You can announce a tournament today and run it this weekend.
when there are more than ten players and nobody should be knocked out
when the field is small and fairness matters most
when you simply want to get together and play
The bot is constantly improved based on real tournaments. If you need a feature that isn't there yet, message the developers right inside the bot with the /support command. Many features appeared exactly because organizers asked for them, and useful ideas get added quickly.
At school - tournament at school. At a factory - tournament at a factory. At a camp - tournament over a camp session. Full mechanics - organizer guide.
At the board since childhood: hazy about his rating, precise about every rook he has blundered. Counts an evening as a good one if the opponent stayed to talk afterwards instead of rushing off to check with an engine. Message →