The Samisch arises in the King's Indian after 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 (ECO E80). The move f3 reinforces the e4 centre and prepares castling long with a pawn storm on the kingside.
It is one of the most ambitious systems against the King's Indian: White gets a firm centre and space, often castles queenside and goes g4-h4. Black answers with the ...e5 or ...c5 breaks and counterplay.
The Samisch is a formidable, aggressive weapon for White, leading to a sharp fight with opposite-side castling. It asks both sides for accurate play.
Drag a piece onto the board, or click a piece and then click the squares. The cross beside the pieces sweeps every piece of that colour off the board, and a single piece can be dragged off the edge.
The pieces will be arranged into the chosen pattern.
It is the mating side to move. Find mate in one.
Openings, endgame positions and breakthrough studies - the set-up appears on the board.
Build your own position in the board editor, read up on the rules of chess or run a tournament on your own positions in the free app.
No arbiter skills required. The app takes over the part that usually stops people from running tournaments at all: who plays whom in each round and who finishes first.
Sign up to the Vibe Chess bot on Telegram - it carries the schedule of meetups and chess events across the cities we run in.